By now the students have learned all the technical tools and
it is time to work on some visual/creative tools to throw
in the mix so the students can feel more equipped to achieve
the imagery they are striving for. I introduced some elements
of design to look for in subject matter or to create through
camera angle and framing.
1-Rule of thirds- imagine the scene cut into 9 even sections
3 across and 3 down, placing your subject on any of the
third sections on the edges helps make the image more
dynamic. (We are all have built-in equilibriums/levels where
we square everything up, put the subject in the middle of our
field of vision, and stand back so we can see as much visiual
information as possible, like we do when we are engaging
someone in conversation.....but using the rule of 3rds and by
filling the frame more with the subject can force
the viewer to break out of the box and see the subject different
than they would have seen it with their own eyes)
2-Leading lines- this is either having a physical line move
through the image, or have a series of subjects that creates a
line when the eye as it goes from one subject to the next. This
element is used to create visual movement and to allow the
viewer to travel through the image to either be lead the most
important area of the photograph or to keep the viewer
exploring through your image to to keep their interest. Diagonal
lines are more dynamic, just make sure that none of them lead the
viewers eye right off the page never to come back.
3-Symmetrical balance- one of the harder ones to still make
unique, uniqueness of subject matter and of filling the frame is
key.
4-Asymmetrical balance- the distribution of tonal values, space,
and shape to create an overall balance of visual weight. Much
like the motivation behind Pete Mandarin's painting.
5-Rhythm- the repetition of shape to create a visual rhythm
as the viewers eye bounce from one to the next. The closer the
spacing of objects, the faster the beat. The further apart the
slower the beat. You can say something about a particular
subject depending on if you place them on the beat of the back-
ground or off of it.
6-Proportion- knowledge that things closer to the lens will be
bigger than things farther away from it. Often used in the
commercial world to make things that are big, small and
things that are small, big in order to sell.
7- Texture- with the right side lighting you can capture
the texture so that the viewer wants to reach in and touch
the subject.
8-Contrast-knowing that the viewers eye will always go
to the area of highest contrast (tonally) first, playing with
juxtaposition of contrasting textures as well.
I had the students pull the element they were going to
focus on out of a hat so they wouldn't just settle on what-
ever one they thought was easiest. That way they were
forced to start seeing elements of design which they would
have usually missed in the world around them.
I didn't do the best job at collecting work for this post, at
the time of this assignment I was starting to get really
swamped with all that I had going. But these are a few that
I did manage to record.

Celeste A. {symmetrical balance }
Todd S. {Symmetrical Balance }

Sergio O. {Line}

Destinee P. {Texture }
Will B. {Rhythm }


No comments:
Post a Comment